Tuesday 26 June 2012

Gem Catcher - Free IPhone / IPad Gem Puzzle Game




Ok, here is my latest game, made using cocos3d and bullet physics.

I have made a few mistakes with the release cycle for this game, which has been a bit annoying.

The lessons that I have learnt are.


  • Make sure that you have enabled the iAd network
  • Make sure that you have added a restore option to the game
  • Release the game on a Friday evening
Due to the above little mistakes I'm unsure how well this game will fair, but we will see, it has mainly been a learning curve with using the Bullet Physics engine within an IOS app.

There was some teething troubles but I got there in the end and it is now available to use in any forth coming productions.

Get your free copy now....



Friday 15 June 2012

IOS + Arduino + Cocos3d

Exploring the capabilities of the IOS devices is a passion of mine!

Even though the IPhone/IPad has many internal sensors, it does have its limitations, can it tell me how warm it is? NO,  Can it give me an accurate reading of how far away an object is? NO.

Thats a shame, well fortunately it is possible to integrate an IOS device with an external device.

In my test environment I have successfully connected an app to an Arduino micro controller, in turn I have connected this to an ultrasonic sensor, 

Remember this sensor could be any sensor! and there are no limitations to what you decide to do with the data when it reaches the IOS device.

In my example I have used cocos3d to display a cube on screen, when the application receives distance data from the micro controller it updates the cubes position.  

But the sensors information could be rendered on a graph, or even transmitted over the internet a an external server.

Just to give you an idea of what is possible have a look at the following video!